![]() ![]() ![]() But by the time Microsoft released Windows 7, they caught the issues and they were fixed so it stopped running. Since various driver level (and possibly kernel level) APIs were so lazily programmed in regards to error checking, invalid flags and arguments that would normally cause an API to fail simply would not invoke the failure. There was a "special" mutex that kept failing to be created, and without that mutex, then the game will not progress. Looks pretty good, the broken geometry has been fixed and that's no longer an issue. After going through the issues, I found out what was causing the game to hang in most places as well as why this game initially worked in Vista only (for those who remember me telling you guys about this with my old branch). Just thought I'd inform you all that Panzer Dragoon ORTA is working on Cxbx again. ![]()
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